For game developers
Game music licensing without per-copy royalties
Game music has a scaling problem: per-unit royalties and revocable licenses read badly ten years into a game’s life. Taksym licenses are perpetual buyouts. The Commercial tier covers in-game and in-app use across every copy you sell, on every store, with no royalty meter running.
Because we generate and own the entire catalog, you also get something marketplaces cannot give you: a written warranty from the actual owner that the track contains no third-party samples and imitates no real artist. The browser starts on tracks tagged for gaming; the whole catalog is fair game if your game needs a different mood.
3 tracks ready to license today, each with a 30-second preview.
One-time fees, perpetual licenses, issued under the Taksym Standard Music License with a serial-numbered certificate. Files and certificate arrive by email within 24 hours.
Browse gaming tracks
3 tracks available for gaming
Voltage Drop
Cartridge Ghost · Chiptune · 130 BPM · 2:22
Save State
Cartridge Ghost · Chiptune · 127 BPM · 2:27
Motherboard Melancholy
Cartridge Ghost · Chiptune · 130 BPM · 2:25
Common questions
Which tier do I need for a game?
Commercial ($199): it explicitly covers in-app and in-game use. One license per game covers all platforms and every copy sold.
Do I owe royalties on sales?
No. Licenses are royalty-free and perpetual. The fee is one-time regardless of how many copies you sell.
Can I use the track in my trailer too?
Yes. Trailers and store-page videos advertising the same game are covered by the same Commercial license.
Can I loop and edit the track?
Editing for length, fading and volume inside your game is allowed, which covers looping. Remixing or altering the music itself is not.
